koji kondo

koji kondo

1Super Mario Bros.39
last added bypagesinfosheetfilelyricschordsguitar
skyelark (3)17Star theme, main theme, underwater theme, underworld theme, ending theme, overworld theme 2, air platform theme, castle theme.originalpdf
ikadkuht (3)2This is the orginal Mario Bros Overworld Theme , transcribed by Brian Auyeung for Pianotranscriptionpdf
KeepOnRoland (17)11All themes of the original game. Arranged for piano by Philip Kim.transcriptionpdf
alexpguerra (10)5Super Mario Bros Theme - Original - Easy Readingoriginalpdf
alexpguerra (10)3Super Mario Bros Theme - Originaloriginalpdf
2Overworld 228
last added bypagesinfosheetfilelyricschordsguitar
TheGreatSPR (312)2Arranged by Joseph M. Rozelltranscriptionpdf
fozwerver (7689)2From "The Legend of Zelda: A Link to the Past”transcriptionpdf
stforsberg (198)2From Super Mario Bros. 2 arr. by Joseph Rozelltranscriptionpdf
rettemichnun (4)2Overworld theme from Super Mario gameoriginalpdf
klauzewits (862)2from Super Mario Bros.originalpdf
3Super Mario Land26
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crashsoul (22)3transcriptionpdf
HKHipHopSoul (29)3Piano Pieceoriginalpdf
heremieter123 (23)3from: Super Mario Bros.originalpdf
joshtonc (17)5transcriptionpdf
Gman_Link (7)3transcriptionpdf
4Lost Woods23
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keyboardanthology (6)1transcriptionpdf
Lordeagle (1)2originalpdf
Migacobi (182)1The Legend of Zelda : Ocarina of Time - From Gamemusicthemestranscriptionimage
splat5 (126)1AKA Saria's Songoriginalpdf
JMan1293 (37)1Theme of the Lost Woods in the Legend of Zelda.transcriptionpdf
5Kakariko Village22
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Eddie Halex (19)2The Legend of Zelda: Ocarina of Time - Original Soundtracktranscriptionpdf
Boms (25)2Transcribed by Rachel Bell with labelstranscriptionpdf
anjelkat16 (8)1transcriptionimage
Loenie0118 (149)2Legend of Zelda: Ocarina of Timetranscriptionpdf
karin_wickerstrom (34)2Legend of Zelda: Ocarina of Timetranscriptionpdf
6Song of Storms22
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Londonbrig0 (54)2From The Legend of Zelda: Ocarina of Timetranscriptionpdf
formylover (13)2It's from the video game Zelda - Ocarina of timetranscriptionpdf
rettemichnun (4)2Song of Storms from video game "Legend of Zelda: Ocarina of Time"originalpdf
marisapq (21)2from the legend of zeldatranscriptionpdf
volvagia.. (179)2Transcribed by Bluescdtranscriptionpdf
7Super Mario World18
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Griever158 (148)45Includes: Intro; Maps; Overworld; Athletic Rag; Underwater Theme; Haunted House; Castle Theme; Bonus Screen Clear; Koopa Junior; Koopa Junior Castle and Clear; End Credit 1; End Credit 2; End Credit 3; Short Themes.bookpdf
tsangj37 (32)2Arranged by Gori Fater.transcriptionpdf
gwendolinwong (9)2transcriptionpdf
sharpsnflats (392)45arr by Philip Kimtranscriptionpdf
sunup (1393)30themese include: overworld, underworld, castle, under water, star, ending, intro, ghost house. transcribed by The Blindfolded Pianist. transcriptionpdf
8Gerudo Valley15
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Loenie0118 (149)2Legend of Zelda: Ocarina of Timetranscriptionpdf
karin_wickerstrom (34)2Legend of Zelda: Ocarina of Timetranscriptionpdf
Candida Unda (15)4otherpdf
dreamsyume (24)2The Legend of Zelda: Ocarina of Timeeasypdf
mbulsht (2)2from Legend of Zelda: Ocarina of Timetranscriptionpdf
9Super Mario 64 Main Theme13
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justchillpr (34)3originalpdf
aleja_71291 (70)1originalpdf
hippychix (69)3transcriptionpdf
alexeius (63)4Super Mario Brostranscriptionpdf
Shadow9436 (4)3transcriptionpdf
10Zelda's Theme13
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rocking_juli (38)2different versionstranscriptionpdf
Josh Samuel (278)2transcriptionpdf
jdrox69 (1)2transcriptionpdf
qqquigley (46)2A great transcription of the zelda theme, by Joseph M. Rozelltranscriptionpdf
susannah123 (55)2pianotranscriptionpdf

Artist bio

Koji Kondo ( b. August 13, 1961) is a Japanese composer and musician best known for his scores for various video games produced by Nintendo.

Biography

Kondo was born in Nagoya, Japan. He took to music at an early age, writing simple tunes for fun even as a small child. At seventeen, he decided to pursue music professionally. He undertook classical training, and he learned to play several instruments. Read more


In the 1980s, Kondo learned that a company called Nintendo was seeking musicians to compose music for its new video game system, the Famicom (Nintendo Entertainment System outside Japan). Kondo had never considered writing video game music before, but he decided to give the company a chance. He was hired in 1983.

Kondo found himself in a totally different environment at Nintendo. Suddenly, he was limited to only four “instruments” (two monophonic pulse channels, a monophonic triangle wave channel which could be used as a bass, and a noise channel used for percussion) due to limitations of the system’s sound chip. Though he and Nintendo’s technicians eventually discovered a way to add a fifth channel (normally reserved for SFX), his music was still severely limited on the system.

Kondo has stayed with Nintendo through various consoles, including the Super Famicom (Super Nintendo outside Japan), the Nintendo 64, the Nintendo GameCube and most recently the Nintendo Wii. These latter systems have vastly improved Nintendo’s audio capabilities, and Kondo today composes music with CD quality sound.

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